SPOTLIGHT:
AGRICODING
In collaboration with Katabasis, Inc., I worked on assets and initial visual design for Agricoding, an educational game focused on teaching Elementary and Middle school students both coding and agriculture concepts.
I came up with initial designs for environments, a farming drone & attachments, 9 different plant varieties with full stages of life from sprout to decay, farm buildings (like charging stations and wells), as well as alerts. The game is still under development.



SPOTLIGHT: EPIC;DEMIOLOGY
In collaboration with Katabasis, Inc., I worked on assets and initial visual design for Epic;Demiology, an educational game focused on teaching system thinking and epidemiology concepts.
I came up with initial designs for isometric tiles and buildings, as well as modular assets that could be used for random generation. Development of this game is paused.
Other Work
I frequently work with independent developers and help with asset production, with a particular focus on pixel art. Below are some examples of general asset development.









